Guiromélans is wakened long before sunrise. Balen’s
shaking and frantic voice serve only to irritate him,
and he drowsily shoves the boy away. The peace is only
momentary before a sharp kick bruises his ribs.
He looks up to see Caidryn’s face. In the weak light
of the camp’s fires, he remarks on how beautiful she
can be. He can almost forget about the scar on her
throat and the evil mind behind her eyes. She grins
down at him. “Yä goin’ tä get up? Please
say na, ‘cause I gots tä piss!”
Guiromélans raises his hands in surrender and rolls
weakly onto his side. “No, no,” he groans as he fumbles
for his sword and pistol, “I’ll get up. What is it?
What’s wrong?”
She laughs bitterly. “Yä thinks it can’t get
any worse? Thinks again, boduus!”
Guiromélans takes his time rising to his feet, pausing
to shake out the sand in his clothes. Caidryn’s attitude
indicates the situation is serious but hardly life-threatening.
Last night was hard. It wasn’t until he fell into the
embrace of his whiskey that he fell into the embrace
of slumber, and now, a hangover is raging. He needs
either a couple more hours to sleep it off or another
drink.
A gentle but steady rain falls on the island. In the
dark, starless air, every sound seems muffled: the
falling rain, the stirring of the waking crew, the whisper
of the surf. It is all much quieter it seems than it
should be.
Guiromélans steps away from the camp and joins Caidryn
on the muddy beach. She shivers in the cool morning
rain. Cries of dismay echo among the Bracks as they
wake and witness the situation before them.
Just last night, the surf lapped at the aft portion
of the Knight's Torment. Now, the ship lays marooned
among the mud and sand, the waves having retreated by
nearly 20 yards. A low reef stands between them and
the water—exposed by the retreating surf—and there is
no way to get the sloop afloat now.
“What is this?” Guiromélans asks with mild astonishment.
“Uh,” she grunts, “I was hopin’ yä could tells
me!”
“The sea’s retreated!” Radla moans as he and others
join him.
“Or the island’s risin’!” the Master Carpenter adds.
“Could it be the tide?” Guiromélans wonders.
“Ne,” Radla says, “Ne tide moves this
fast... or this far.”
Guiromélans stares at the terrible miracle before them.
Even as he watches, the water continues to pull away
from the shore, piling high against some unseen barrier.
“It’s the häxa,” he sighs with certainty, “He
want to make sure we stay.”
“Why?” Caidryn asks.
“Because he doesn’t want us to leave until he’s through
with us.”
“Nage, nage,” weeps a sailor nearby,
one of Rigging Master Lug’s men.
“Our stone-summoner woulda known what tä do,”
Mogens says suddenly. Guiromélans didn’t hear the Quartermaster’s
approach. “But our stone-summoner’s long gone tä
Johlpa’s Hall,” he grins nastily at the Raven, “and
we have yä tä thanks fer that,
uh? Now we has tä face this witch and
escape his island without him, uh?” His eyes
are wide and wet, his cheeks and lips are inexplicably
quivering.
Guiromélans hisses inwardly. By God, the big Brack
is terrified! Why is he so frightened?
“You have Forré to thank for that, Mogens,” he corrects,
“for sending your stone-summoner out on a foolish mission.
I merely killed him... as I would any fool who chooses
to cross me.”
“Is any man who crosses yä a fool?” Mogens asks
quietly, his dark eyes flashing. “Or does yä
call him such only after yä kills him, uh?”
“Cross me and find out, Quartermaster.”
“Excellent!” Adalgis shouts with exasperation, “The
two of yä stays at peace all this time, only
tä kill each other now? Hold yer
tongues and yer spathas until we’re at
least clear of this island!”
“Don’t yä be tellin’ me what tä say and
tä whom,” snaps the Quartermaster, visibly near
his breaking point.
“Now is not the time tä be makin’ enemies,
Quartermaster!” Adalgis warns.
“Makin’ enemies?” Mogens says dangerously, “What with
yä and—”
“No,” Guiromélans interrupts, desperately trying anything
to calm the frantic Quartermaster. “He’s right. There’s
been enough of this bickering. Whatever complaints
we have with each other, for the good of this ship and
her crew, we should set them aside and look towards
getting away from this island safely.”
Mogens shakes his head violently, gasping for breath
and eyeing Guiromélans and Adalgis suspiciously.
“Vhat are ve going to do?” Radla pleads.
Guiromélans toes a piece of slimy seaweed with his
boot and then spits. Managing these Bracks is proving
more difficult than warring with them. Perhaps the
Superbus Tyrannus has the right idea after all.
“We do nothing,” he says at last.
“Nothin’?” Mogens shouts with surprise, already prepared
to revive the old argument.
“Nothing,” Guiromélans confirms, calmly, absolutely.
“Nothing other than wait, keep ourselves safe, and collect
the food and supplies as we planned.”
“Do nothin’?” Mogens repeats. “Wait fer
the häxa, uh? We’d be helpless—”
“Helpless?” Guiromélans interrupts with disgust. “I
fear no witch while in Medianist lands! I can’t speak
for you or your so-called warriors, but so long as I
have my will, and my strength, and weapons in my hand,
I am never helpless.”
Mogens’s face turns red with rage, but Guiromélans
is through with him and his terror. He turns his back
on the Brack and addresses the others. “We can’t set
sail even if we weren’t landlocked! The ship
is too damaged. This häxa has done nothing
that we haven’t planned to do anyway. He wants us to
stay? Well, we were going to say anyway! We do what
we came here to do. We collect supplies, we make repairs,
we keep ourselves safe.”
“And what about the gwrach?” someone shouts.
Guiromélans makes a sweeping gesture towards the ocean.
“What kind of power do you suspect it takes to drive
the ocean back like this? Or raise this island above
it? How long do you suppose he can keep this up? Not
long, I’d wager.” Guiromélans smiles darkly at the
assembled crew. “We do nothing. We wait this häxa
out. Let him exhaust himself on these petty games,
and when he finally tires and takes to his bed, he’ll
find us standing over him.”
Many of the crew nod and murmur assent, and Guiromélans
is satisfied. Assuming Mogens doesn’t sabotage the
mood, these men will serve as the anchor for the others
and boost their morale. Guiromélans looks at Bo’s’n
Abandinus. “Get the crew together,” he tells him, “Count
each man personally. No one is to go out alone.
No one is to leave without permission. Understand?”
The Bo’s’n nods and then hurries off. Guiromélans
looks to Mogens, Adalgis, and his other officers. “Come
sunrise, we divide into three groups. Two go foraging
for supplies while the rest stays behind and guards
the ship. Every man is armed, every man ready for a
fight. Agreed?”
The Bracks grunt with agreement, some sparing the dark
island nervous glances.
Adalgis takes Guiromélans by the arm. “Captain Guiromélans.
This water, this ocean…”
“Yes?”
The Master Carpenter gestures out towards the wall
of water in the bay. “Should this häxa’s power
ever fail, all that water will come spillin’ back in,
uh?”
Guiromélans frowns with confusion. “Yes, so?”
“Have yä any idea what that much water will
do tä our ship?”
Guiromélans freezes. “No.”
“Crush it like a cheap basket, it will. At the very
best, it’ll wash us intä the trees, where we’ll
never get it out.”
“Oh, shit,” Guiromélans sighs.
Mogens begins to chuckle nastily. “And what now,
oh wise Captain?”
“There is nothing to change, nothing more we can do,”
he answers simply. “Except…”
“What?”
“When we meet this häxa, we ask him very nicely
to let the water back in slowly.”
“And if he does?”
“Then we kill him.”
Several of the officers are still chuckling when Bo’s’n
Abandinus returns from his headcount, but their good
humor fades when they see the look on his face.
“What is it?” Guiromélans asks.
They find the missing man well after sunrise. The
remains lay sprawled across a small stream, deep within
one of the island’s countless wooded valleys. What
could have driven this man so far from their camp?
Guiromélans slowly works his way through the lush underbrush,
following his frightened guide. The Bracks that found
the body refused to move it until he checked it first.
Guiromélans’s mind races. First they were tricked into
eating one of their own, and now this. He’s almost
afraid to see what’s next.
Birds of some kind rustle and squawk at each other
in the branches over his head. Guiromélans even thinks
he catches the occasional word or curse, though they
are not spoken in any tongue he is familiar with. This
forest is evil. This island is evil. It is no coincidence
that the storms blew them to this place, no coincidence
that the storms failed just long enough for them to
find the beach and come ashore. There is no longer
any doubt in Guiromélans’s mind about that.
The scent of torches tells Guiromélans they are getting
close. Soon, he sees the circle of men standing around
the body. At his approach, they part, and Guiromélans
gasps inwardly.
While still intact for the most part, the body has
been chewed and savaged brutally. Hardly a scrap of
skin remains anywhere except for the groin, where an
enormous erection still stands proudly. Guiromélans
slowly circles the corpse. The hair is gone, as are
the eyes, lips, and some of the fingers. He crouches
by the head and pries open the mouth with his knife.
It is filled with some kind of foul-smelling black slime,
but the tongue is still intact. While the belly is
split open, and intestines and innards are spread everywhere,
the arteries in the throat, wrists, arms, and legs are
untouched. With shock, Guiromélans realizes none
of the injuries on this man were immediately life threatening.
His attackers, whoever or whatever they were, made sure
he took a long time dying.
His eyes are drawn to the inexplicable erection. Clots
of semen and yellowed mucus remain tangled in his pubic
hair.
He presses his lips together tightly as he rises.
He’s heard of things like this. Without a word, he
stalks back towards the beach.
“Captain Guiromélans!” one of the Bracks desperately
calls after him, “Cathubodua!”
“There is no curse upon the body,” Guiromélans says
without slowing or turning around. “Do what you wish
for your comrade.”
* * *
“I will cuts down every fuckin’ tree on this trougo
island!” Mogens rages, “Do yä hears?” The Bracks
shy away from his fury, just as they shy away from the
body at his feet. If it wasn’t for the fact that they
knew him to be missing, they wouldn’t have been able
to recognize the corpse of Rigging Master Lug. Just
like the others, his body lays scourged of skin and
clothes, heavy chunks of flesh torn from the muscle.
He is the third to die in such wise. The fourth to
die since their arrival here.
Four men in 4 days. Nearly a quarter of the Knight’s
Torment’s remaining crew.
Chief Mechanic Gofannon lost one of his men on their
first day, mistaken for a wild ewe and slain. Of Sail
Master Bellatumarus’s crew of five, only Caidryn and
two others survive.
“I have a solution fer yä!” Mogens suddenly
bellows at Guiromélans. “We start choppin’ down the
trees here! And we don’t stop ‘till we gets
tä the other end of the island, yäh?”
Guiromélans slowly circles the corpse of his former
officer. The man was experienced, cautious. How could
he have been lured away from their camp? How could
he have been killed in such a way and yet so silently?
“What says yä, brave Raven?” Mogens roars.
“Has the time fer sittin’ on our hands yet passed?”
Guiromélans looks at Abandinus and Adalgis and Bellatumarus.
In the past few days, they have scouted most of the
island—especially its shores—and have found much in
the way of food and supplies. Pine trees for making
pitch. Oak for lumber. Fresh water and aurauchs for
food and drink. All they need now is the time to collect
it all.
Now is the time to deal with this witch.
“Break out the side arms, Quartermaster,” he answers.
Guiromélans leads his troupe of Bracks along the narrow
beach. The sailors cluster together nervously, casting
frightened glances towards the nearby dark trees. Guiromélans
understands their fear. With Lug’s death, the strange
noises in the foliage are that much more threatening.
Something evil walks in the darkness on this island.
The sooner he kills it, the better.
“Yä knows where yä takin’ us?” Caidryn
asks, needling him mercilessly.
Guiromélans refuses to rise to the provocation. He
only silently curses the Quartermaster for somehow arranging
him to be left with this nagging virago yet again.
Perhaps the trade-off is fair. Of the nine rifles on
board, he carries one, Master Adalgis another, three
were left behind for the protection of the beached ship,
and the remaining four he’s given over to Mogens’s group.
The Quartermaster was at first suspicious of his magnanimity
but accepted the weapons nevertheless. However, Guiromélans
knows it was no great sacrifice. These Bracks have
proven to be eager students in the ways of handling
firearms, but while they possess the necessary enthusiasm,
they more than make up for it in abject incompetence.
These Bracks cannot quite grasp that these matchlock
rifles require a more delicate touch than their worn
spatha broadswords.
It is of no matter. Right now, Guiromélans would much
rather be in the company of Bracks armed with their
familiar spathas than with the powerful rifles.
Should they find themselves in a fight, at least there
wouldn’t be confusion about what end to point towards
the enemy.
Brushing past the grinning Caidryn, Guiromélans stops
before a trail that leads deeper into the island’s shadows.
The sailors accompanying him murmur in surprise when
they espy it for the first time. Yes, Guiromélans agrees
silently, someone really does live in this place,
and they use this trail regularly. The tiny dock was
placed on the beach for a reason: It is the only safe
approach on the entire island. And whoever made that
dock—whoever is making this island his home—has made
a path from his door to the shore. Guiromélans knew
such a path must exist, especially considering the cramped
nature of these forested gullies. It didn’t take him
long to find it.
Let the Quartermaster stumble around on his own, raging
against the witch and the island and the trees. Guiromélans
will simply cut to the heart of the matter.
“Come, Master Carpenter,” Guiromélans says, “Shall
we introduce ourselves to this witch?”
Adalgis glares suspiciously at the darkened path and
nods slowly. “Yäh.” He gestures to Caidryn
and the other two sailors, grunting at length in Brackish.
Guiromélans raises a warning hand before they can proceed.
“Remember,” he warns, “I and Master Carpenter Adalgis
have rifles. Should we encounter anything, drop to
your knees, and give us a clear shot. Then, you can
engage with your blades, understood?”
“Yä don’t needs tä be teachin’ us about
fightin’, boduus,” Caidryn growls. “Our pektus
suck first on the edge of a gully afore they
suck on their mothers’ tits.”
Guiromélans bites back his retort, despite the mirth
of the other Bracks at his expense. Instead, he gestures
them forward. “Very well then,” he grumbles, “Stay
close. Don’t get distracted, don’t wander from the
trail. Remember, we’re dealing with a witch with the
power to cloud men’s minds.”
Caidryn snorts again but holds her tongue. With a
final nod from Adalgis, Guiromélans leads the warriors
inland.
Guiromélans moves quickly through the sodden bowels
of this valley, his matchlock rifle cradled easily in
his arms. His keeps his shoulders hunched to protect
the smoldering fuse from the rain dripping through the
canopy overhead. His eyes watch for movement as he
ponders his current situation.
When he first joined this crew, his plans had been
simple. Use the Bracks and their ship to ferry him
out of Seven Kingdoms waters. As they traveled, he
would land in villages known for harboring heresies,
where they would be purged and punished and the Brackish
pirates satiated by the meager plunder they collect.
He would interrogate the villagers for news of other
boils of heresy—for it is the nature of these Thunderer
cults to enjoy close ties—and then move on to the next
one. So long as he could keep producing new villages
to attack, he could keep them moving in the direction
he desired.
Never did he foresee becoming captain. Never did he
foresee his struggles with the scheming Mogens or the
bitter Caidryn. He did not expect these storms or these
magical plagues. He did not expect to find himself
struggling to guide a crippled privateer through the
Weaning Shores.
God certainly has a strange sense of humor, but can
all this truly be for His amusement alone? Guiromélans
is tempted to check his stolen artifact, but there is
no use, he already knows it shows no change. Nor will
it ever until he redeems himself. Somehow.
Where did things go so horribly wrong?
He shakes his head in disgust to dispel these thoughts.
This is no time to ponder such things. As his attention
returns to the task at hand, he stops abruptly—eliciting
irritated murmurs from the Bracks behind him—and surveys
their progress. How far have they gone? 200 yards?
300? It is hard for him to tell. The sounds of the
Sea are nearly gone, and all he can really hear are
the strange noises in the misty air around him.
The path is gone, or nearly so, disappearing among
the trunks and reaching vines growing up from the dank
valley floor. Branches and fleshy shrubs and ferns
mesh all around the warriors to slow their movement.
His boots are filled with muddy water standing nearly
6 inches deep. Tiny rivulets of clear water stream
down from either side of the slender crevasse and bubble
up from rocky springs. Overhead, the rain continues,
sending huge drops and the occasional deluge down upon
their heads.
Guiromélans looks back the way they came and sees more
of the same. How could this have happened? Where did
the path go? He draws his saber and cuts at an interfering
branch. Did he somehow lose the main path?
“What is it?” Adalgis calls from the back.
Guiromélans just shakes his head. “The trail has narrowed.”
He looks back to the others, “It is as we expected.
The witch is casting his spells upon us to confuse us.
Keep close to each other. Keep your eyes on the man
in front of you. Let’s not get separated, OK?”
The Bracks grunt in acknowledgement, and Guiromélans
presses on, cutting his way through whenever passage
gets too tight.
Can he have strayed from the main trail? It seems
difficult to imagine, but it is possible. Or could
this witch be already playing trick with his mind?
Could he be manipulating the forest itself? Such power
is not unheard of, but it is usually held only by the
alfs.
Oh, the Prophets preserve them if this is the work
of the alfs!
No, Guiromélans decides as he takes another look around.
This is not the work of alfs. He’d smell them, sense
their presence, and if his reputation was known to them,
they would have already fallen upon him and the Bracks
in hordes. Things would have been settled by now, one
way or another.
Then what kind of witch is waiting for him? What kind
of fight is he leading these men into? Guiromélans
has faced many kinds of witch and their many kinds of
magic. Which will this be? Circle magic? Such practitioners
are powerful because they truck with demons and even
hold some in their power. This would explain some of
the strange happenings of late. It may be a serious
matter, but Guiromélans isn’t concerned. Separate those
men from their spirit slaves, and they are nothing but
soulless cowards. Elemental magic? Guiromélans has
heard tales of Polar shamans whose power could shake
the earth and split the sky, but these were only folktales,
and even if they existed, such beings could only live
close to the Hells. Indirect magic? Guiromélans feels
it unlikely. This deep into Medianist lands, this close
to the Median, such unholy priests are too far from
their devil gods to wield any true power. Not unless
they also possess embers—like that cursed Thunderer
godi in Praggan—then, such sorcerers can be dangerously
powerful. Guiromélans has learned that lesson all too
well.
And, of course, the witch could be a true sorcerer—one
who bears a stone of power—and Guiromélans knows that
type of witch best of all.
Guiromélans stops short, his reverie shattered. Before
him, the path is back to its original size. “What kind
of trickery is this?” he mutters. How can the path
grow and shrink at will?
Readying his weapons and scanning the trees for movement,
he hisses back to Caidryn, “Tell the others to stay
close.”
It is only after the briefest of pauses that he hears
her answer, “What others?”
Slowly, Guiromélans turns to see only the girl standing
behind him. Beyond, the path winds its way back towards
the shore, much wider now than he remembered. Caidryn
shrugs with false indifference, though her grip on her
spatha whitens her knuckles. “Didn’t know they
were gone ‘till yä just spoke, uh?” she
says, in answer to his unasked question.
“How could the witch have done that?” he wonders as
he scans the trees around them with all his senses.
Only faint, frightening noises drift through their branches.
Is it the wind? Spirits? Distant cries for help?
“How is it only we two weren’t bespelled by yer
gwrach?” Caidryn asks, a hint of accusatory anger
entering her voice.
Guiromélans shakes his head. “No. I don’t think anything
happens on this island that this witch doesn’t know
about.” Distant movement down the path catches his
eye. Casually, he freshens his rifle’s fuse. “We were
charmed just like the others, but we’re together because
the witch wished it.”
“What is it?” Caidryn asks with alarm as he raises
the rifle to his shoulder.
“Something’s coming up the path.”
She looks back the way they came. “From the shore?
Maybe it’s one of the others!”
“Perhaps,” Guiromélans murmurs as he takes aim.
Balen’s slight frame is the last thing he expected
to see in his sights.
“By God!” he exhales loudly as he drops the muzzle
again. “It’s the boy!”
“Yä cuall pektus!” Caidryn shrieks as she rushes
towards her ward. The boy alternately smiles and winces
as she embraces him and boxes his ears, cursing him
roundly in Brackish.
Guiromélans cradles his firearm and studies the boy.
“What is this, boy?” he asks sadly. “You were told
to stay on the ship where it was safe. What were you
thinking coming here alone?”
Eyes lowered to the green mud at his feet, Balen is
silent. His face and clothes are smeared with it from
numerous falls.
“Answer him!” Caidryn shouts, shaking him violently.
“What were yä doin’, uh?”
“I’m sorry, Cathubodua,” he whines pathetically,
“but I only feel safes with yä! The others at
the ship, they were actin’ strange!”
“What?” Caidryn shouts, threatening to strike him again.
“No, wait,” Guiromélans says quickly, “He might be
right. They might be under the power of the witch was
well.”
“Yäh?” Caidryn spits back at him, “Then why
wasn’t the mosac, uh? How could he
have found us when the others became lost?”
Guiromélans shakes his head. “I don’t know,” he says
honestly, “but it is an interesting question. Maybe
that witch wants him here too? Perhaps we can ask the
witch when we meet him?”
Caidryn just sneers and looks back at the boy. “What
do we do now? Now that we gots this mosac, what
does we do with him?”
Familiar black slime drizzles down the trunk of a nearby
tree. Something heavy rattles the branches overhead,
sending a brief downpour of rain down upon them. Guiromélans
crouches to protect his rifle’s fuse and shakes his
head. “We can’t send him back alone. Either you take
him back, or we all go back.”
“Nage!” Caidryn answers angrily. “Yä
can takes him back if yä wants tä! But
I goes on!”
“Charming,” Guiromélans answers. “I appreciate your
enthusiasm, but you’re not ready to face a witch of
this power alone.”
“Nage?” she shouts, “And what abouts yä?
Yä is? Whats yä goin’ tä do?
Drink him tä death?”
Shocked by the insult, he feels the heat of shame rise
in his face. “I propose,” he says, struggling to master
his emotions, “that we take the boy back together, perhaps
try to find the others, and re-think this plan.”
“Nage!” she answers immediately. “I says we
moves on!”
The two glare at each other silently as the boy shuffles
about nervously. “I can takes care of meself,” he murmurs
almost silently.
“Then we are at an impasse,” Guiromélans states at
last.
“I gots na more time fer this!” Caidryn
sighs with exasperation, making a cutting motion with
her hand. After briefly fishing in her braca,
she reveals two k’Lida lispund. She tosses one to Guiromélans.
“We draws lots then. If yers gets picked, we
takes the mosac back tä the ship. If
mine gets picked, I goes on tä hunt down the
witch. Yä and Balen can do whatever yä
wants, come with me or goes back. Kirze?”
Guiromélans turns the nearly worthless iron coin over
in his hand. Leave the decision up to God? He nods,
“Very well then.”
She draws her gully and nods at Guiromélans.
“Scratch yer mark on the lot then, and tells
me whats yä carves sä tä makes
sure we don’t carves the same thing, uh?”
Guiromélans grunts as he draws his dagger and makes
his mark. “There’s little chance of that,” he assures
as he shows it to her, “I picked the sign of the Median,
of course.”
“Of course,” she murmurs as she purses her lips and
makes her own mark.
Handing the coins to the Balen, the boy cups them in
his hands and gives them a shake. Caidryn nods, “Well,
take one out then!”
Holding one in each hand, the boy opens the fingers
of his right. Before Guiromélans can react, Caidryn
immediately grabs it and throws it far into the forest.
“Ha!”
“What was that?” Guiromélans shouts with confusion.
“T’was my coin he picked!”
“And how are we to know that?”
She nods at the other hand. “Easy, cuall, check
the other one, and yä’ll find yer coin.”
Guiromélans looks at Balen, and they both watch as
his fingers slowly reveal the second coin. Caidryn
turns and matches down the path. “I’ve wasted enough
time with yä,” she shouts back at them. “Are
yä comin’ along or goin’ back?”
Guiromélans stares down at the Median carved into the
coin held in Balen’s hand. He smiles, knowing he was
just bested. “It seems your lady can be clever, boy,
let’s hope she is also as lucky.”
The great stone table comes as a surprise to them.
The generous feast spread out upon it, an even greater
one. Guiromélans has to restrain both of his companions
before they dive in. Starved as they are, he knows
they must always consider the source. “Do not touch
the food, Balen,” he warns, “Not yet.”
The top of this hill is barren of living trees. Its
pate is covered instead with brittle and lifeless skeletons
of dead wood, allowing the cold, gentle rain to fall
upon them unimpeded. This is where the path led? Or
is this where the witch chose to lead them? The hill
is perhaps the tallest on the island, offering fair
views in all directions. All around him, he sees the
tops of barren hills and tree-choked gullies, the broad
backs of the aurauchs grazing upon the grasses. The
base of the clouds seems very close here, and dark,
misty tendrils strain to reach down for them along with
the rain. In all directions, the ocean is black with
the storm, and there is a hint of lightning to the extreme
north. Guiromélans can even see where their ship is
beached, glimpsing the ship’s spars and crew’s fires
through the trees, see the bay where the Sea’s water
is chocked back by the witch’s power.
“So you turn away from such a feast as mine?”
The words are Söderkarl.
Guiromélans whirls around to see a filthy man huddled
at the other end of the table. His hand immediately
darts out to catch Caidryn before she can hurl herself
at him. “Wait, Caidryn,” he hisses, “Not yet! We must
wait. We can still win this game of maru-catu, but
only if we play our trump last.”
“Jâ!” the witch cackles in broken EroBernac.
“And a good game it is! What card shall du play?
Jeg am not good with this game. Is it the Martyr?
Poor little Two of bri’ua? Or perhaps The Duelers?
Either way, jeg fear du are simple trash
cards.”
Guiromélans eyes this man as he slowly circles the
table, with Caidryn close behind him. The old hermit
is filthy—wrapped in some kind of misshapen, black feather
cloak—his teeth rotten away to blackened, pussy stumps,
his scalp and what skin they can see covered with open,
weeping sores. What hair he has on his head and face
hangs in filthy, oily strands. Rain soaks him thoroughly,
seeping into the creases and folds of his old skin,
causing the grime wedged there to loosen and run like
a weeping sellâria’s makeup. Huge boils on his flesh,
swollen nearly to bursting, gleam proudly in the weak
light. His bulky, misshapen cloak rustles strangely,
and he as he stands, he moves slowly, carefully, as
if a sudden step might send him tumbling.
He looks up at the clouds and then back the Guiromélans.
“Du bring the rain, the oväder, jâ?
Du bring the ovän? Nej Thunderers
here, ridder! Maybe du bring them?”
He cackles madly at his own sense of humor.
Everything about this place makes Guiromélans feel
uneasy, and as he gets closer to the hermit, he begins
to smell the unbelievable stench rising from his body.
His eyes narrow. That cloak moves as if somehow alive.
His hands grip the rifle loosely, the fingers of his
right hand caressing hammer and trigger. “You called
us here, häxa,” he says in Söderkarl. “You led
us to this place. Now tell us why.”
“You come?” the häxa laughs, apparently pleased
that the Raven speaks his tongue. “You come to kill
me! I lead you two to kill me!” The old man
is wracked with laughter.
“Three,” Guiromélans corrects, nodding towards Balen.
The häxa’s head shoots up with alarm and rage,
all hilarity instantly lost. “What?”
“You led all three of us here.”
The häxa croaks and points at the boy in surprise,
nearly speechless in his outrage. A bulge of feathers
on his cloak suddenly turns, revealing a face of horrid
countenance. The head sneers at Guiromélans, blood
running from its teeth and lips.
Guiromélans’s had enough of this. Without preamble,
he raises his rifle to his shoulder and pulls back on
the hammer, intent on ending this encounter now. Suddenly,
his ears fill with a piercing shriek. Wind and dirt
fly into his face as something black and heavy tears
the weapon from his grasp. The hermit seems to explode
as large black bodies launch themselves into the air.
Powerful wings buffet and batter Guiromélans like hammers
as he tries to draw his pistol, but that too is knocked
away. He hears Caidryn screaming nearby, and suddenly
his attackers are gone. Drawing his sword, he turns
and cuts in two the large bird the girl clutches with
horror.
“Balen!” he shouts, “Get under the table!”
But the warning seems unnecessary. Just as quickly
as the assault began, it is over. Guiromélans slowly
turns and looks at the creatures that now surround them.
Crouching in the trees, defecating on the table, clinging
to the häxa’s body, they are what Guiromélans
first thought to be big black birds. Multiple breasts
hang pendulously from their chests, and the huge, fleshy
lips of their vaginas gasp and suck hungrily at the
air. Their twisted features are mere mockeries of the
most deformed human face, and they leer and cackle at
their captives.
“What are these things?” Caidryn asks in a terrified
gasp.
“Storm-queans,” he murmurs with disgust. The corpse
of the one he cut in two twitches at his feet, its anus
still spasmodically expelling blood and feces. “Kveld-ritha.
Plague-maidens. Ride-by-nights. Many names in many
lands. Take your pick.”
“You not like my kveld-ritha?” the häxa laughs.
His hand seeks the swollen breast of one clutching his
shoulder and massages the nipple. He brings the slimy
product to his mouth and eagerly sucks it from his fingers.
“But they like you so very much!” he adds in Söderkarl.
“So much better than those dirty Bracks from before!
You are clean, knight, and my maidens wish to deflower
you!”
Guiromélans freezes. There is something in the air.
Something…
“Can you smell it?” the hermit murmurs, “Can you smell
their love? This, you cannot resist. You shall see,
like the Bracks before, what it is to lay with my maidens!”
Guiromélans sways slightly. He presses his hand against
his temple, already struggling against the creatures’
influence. Their scent—of infection and decay—pervades
his senses, clouding oh so sweetly his mind and warming
his loins. Caidryn is affected too, and she falls to
her knees, struggling to keep her heavy spatha
raised.
The storm-queans are frightened, he realizes. Already
he has killed one of their flock, and they want to bring
him down as quickly as possible. They are throwing
everything they have at him just to subdue him. Perhaps
it would be best if he wasn’t so threatening? Perhaps
then they would become more at ease?
He realizes he is losing control quickly. He must
do something, anything to buy some time while he still
can.
Straightening suddenly, Guiromélans throws his saber
back into its sheathe. “Fine,” he admits, his speech
slurred with desire. All he can think of are those
breasts and waiting gashes. “I am unprepared to face
you… you have proven that, and I surrender to the embrace
of your maidens.” The häxa laughs with sudden
surprise. “But this is why you brought us here?
Just to prove that?” Guiromélans smiles, already feeling
his head clear. “I think not. There must be
more to it than that?”
The kveld-ritha squawk and chatter with excitement
at their suddenly accommodating prey. The häxa
seems more wary, but he nods nevertheless. “Jâ!”
he agrees. “Your Bracks are nothing. Alone, they are
harmless. One boat, ignorant of the Weaning Shores.”
He spits a phlegmy gob with disgust, “They are nothing.
But you are Korp! Banesman of häxa!
Banesman of godar and the Thunderer!
You come to the Weaning Shores, and you bring death!
The death from the Medianist God! In His name have
you slain my brothers and sisters! Many more will you
slay if I do not stop you! In His name you worship
the sword-storm! Great honor and power will come with
your death!”
Guiromélans nods. So, Bo’s’n Abandinus was right after
all. All this was brought down upon them on account
of his actions. Bad news travels faster than any ship
or railroad, it seems.
“So you seek my death,” he agrees, “then why Caidryn?
Why bring her too?”
“My maidens, they are fair,” the häxa sighs,
“but I desire new caresses as well.”
Caidryn may not understand their Söderkarl words, but
she certainly understands the häxa’s suggestive
looks and gestures. She struggles up to her feet.
“I WILL BE NA MAN’S WHORE!” she shrieks.
“Quiet, Caidryn!” Guiromélans snaps, but he is too
late. The kveld-ritha hiss and spit all around her,
and their seductive powers again threaten to overwhelm
them both. Guiromélans struggles to keep his feet,
while the girl falls to the ground moaning once again.
Guiromélans does his best to ignore them.
“My comrade’s complaints are perhaps extreme but still
well taken,” he says, struggling to get each word out.
“Why should we offer ourselves up without resistance?
I killed one of your flock, I can surely kill others
before I am taken.”
The häxa titters and gestures towards the coast
and the Knight’s Torment. “I have taken steps, knight.
All paths taken by them led them back to their karve.
Look now. Slowly I return the waters to the bay. You
stay with me and my maidens, I let them go. You not,
and I crush them with my waters!”
“And the boy?” Guiromélans asks, switching back to
Palpin. It is time to include Caidryn on this conversation.
He sees Balen try to creep out from under the table,
only to be dissuaded by the gnashing of a nearby storm-quean’s
teeth. “Why did you bring him?”
The häxa sneers at the child with naked hatred.
“Jeg not bring hän. Jeg not want
hän. Du can send hän back to the
karve.”
“Nage!” Caidryn gasps weakly as she struggles
to recover from the kveld-rithas’ influence. “We can’t
leaves him tä Mogens and the others! They would
hurts him there!”
The häxa shrugs. “Hän can stay. There
is food here. But when hän comes of age, min
kveld-ritha will smell hän and come for hän!”
Guiromélans looks down through the trees. Even from
here, he can see the tiny waves as the water rushes
back to fill the bay. He can just barely hear the cries
of the men as they realize escape is suddenly within
their grasp. He has little doubt that any of them,
Mogens especially, would wait for their return. They
will set sail as soon as they can. Time for Guiromélans
and Caidryn is becoming short.
Guiromélans nods at the häxa. “Very well, witch.
We agree.” He raises his hand to quell Caidryn’s retort
before she can express it and adds, “On the condition
that you allow the ship and our comrades to leave in
peace.”
“What?” Caidryn shouts in outrage.
“As soon as we see they are safely at sea, we will
give ourselves over to you and your… maidens.” He looks
meaningfully at Caidryn. “Perhaps then we can go… rraakk
with them?”
Caidryn hesitates before breaking out into a broad
grin, looking all the more feral with her missing tooth
and livid scar. “But for now,” Guiromélans agrees,
“We must wait. Calmly.”
“What is this rraakk?” the häxa asks
suspiciously.
Guiromélans sighs inwardly with relief. Just as he
thought, tales of the rraakks have not yet reached these
southern lands, and this filthy hermit did not comprehend
his forgivable Palpin street slang. But Caidryn did.
“A word from this girl’s homeland,” Guiromélans answers
in Söderkarl. “It’s meaning is to surrender in the
manner in which you should expect.”
“Jâ! Jâ!” the häxa exclaims as
he dances around the table, launching outraged storm-queans
into the air with great clouds of greasy feathers and
dander. “When your karve is at sea, you go rraakk
with us!”
“Yes,” Guiromélans agrees good-naturedly, “and if you’re
good, perhaps a little earlier.”
“Then, sit!” he orders. “This may be your last meal?
Eat well! Enjoy! Enjoy!” His eyes narrow as he watches
the subtle sway in Guiromélans’s stance. “Or perhaps
drink? One last drink before you meet God?”
Guiromélans eyes the magnificent meal spread across
the old stone table, heretofore ignored. Just as Caidryn
makes a move towards it, Guiromélans draws and cuts
downwards. As he sheathes his blade, the hen Caidryn
was reaching for—roasted to a near perfect golden brown—tips
and splits into two pieces. Raw brains, eyes, teeth,
and black feces fall from the carcass. Caidryn gasps
and gags as she reels away. No longer a hen, they see
it to be the ragged and rotting head of one of their
fallen shipmates. All across the table, what used to
be shanks of pork, sides of beef, or whole roasted wild
turkey, now have their true natures revealed. Great
swarms of black flies rise up as Guiromélans waves his
hand over the gory feast. No longer gleeful—his joke
spoiled—the old häxa sits and sulks. The kveld-ritha
gibber and laugh, not realizing their trick didn’t work
quite as planned.
Guiromélans smiles inwardly. So they’re not too bright.
That is good to know. “Sorry,” he sighs, “We’re just
not hungry right now.”
He turns away from the scene, now content to wait.
Looking down at the bay, he watches the sea gradually
slide back towards his ship. Time passes slowly on
this hilltop. From his vantage point, he can see the
crew scrambling to make the ship ready. From the corner
of his eye, he can feel the häxa watching him.
The storm-queans shriek and cackle around him, eager
for their first taste of his flesh.
“Lay down your sword, Raven,” the häxa finally
says, “Your fight is over.”
“The bay is not yet filled. I’ll lay down my weapon,”
Guiromélans assures, “once my friends are free of this
place.”
“Nej,” the häxa corrects, “You think you may
yet survive this?” He looks from Guiromélans to Caidryn
happily. “You think the threat of your blade is why
I set them free? I set them free because I choose
to!”
Guiromélans faces the filthy hermit. “If you feel
such, why not set upon us now? Why wait? Come claim
your prize.”
“So eager to die?” the madman laughs with surprise.
“Or do you seek the ecstasy my maidens offer?”
He glances back at the waters and his ship. The bay
is nearly half full already. Full enough? Perhaps
it is time to find out. Slowly, Guiromélans draws his
saber. “Very well. Whatever it is your mad mind wishes
to believe. I seek to embrace your hags, though perhaps
not in the way you meant.”
“Ha, ha! Jâ, traitor!” the häxa screams
as the Raven closes on him. All around them, the kveld-ritha
shriek and take flight. “You are liar! You not surrender!
You not go rraakk! Now, my friends, you die!”
“Oh, yes,” Guiromélans agrees, “We do go rraakk!”
He swings for a simple killing cut, only to be surprised
with the häxa parries it with a sword of his
own. It is a Söderkarl long sword—not as heavy as a
Brackish spatha—but easily 12 inches longer than
his own cavalry saber. Guiromélans staggers back in
surprise.
Where did he get such a blade? Off-guard, Guiromélans
parries desperately as the hermit presses the attack.
It must have been hidden behind his chair. He shouldn’t
have been surprised. This is no prissy Medianist wizard.
This is a Söderkarl häxa, and he faces Guiromélans
blade against blade.
Storm-queans are all around him, bludgeoning him with
stones and wings, clawing at him from above and behind,
trying to distract or blind him from their master’s
attacks. Guiromélans measures such distractions carefully,
sparing the occasional cut or stab to kill or maim a
careless kveld-ritha. Still, he is forced back by the
ferocity of the hermit’s assault.
A quiet, tiny voice wonders how much easier this would
be if he wasn’t drunk. But then, if he wasn’t, he would
have to face the crushing weight of his shame as well.
Which would be worse?
His brief lapse in concentration costs him a nick across
the chest. Guiromélans parries quickly and lurches
clumsily backwards.
Suddenly, he feels the weight of the stone table behind
him, and he uses that for support. The häxa’s
bare feet slip in the mud, and Guiromélans notes the
steadily increasing redness in his face. He may be
Söderkarl, but he seems to lack the stamina of a seasoned
warrior.
He times it carefully, and quickly turns the tables
on the hermit, pressing his attack and his advantage.
Suddenly, there is clarity and terror in the old man’s
eyes as he struggles to meet each of Guiromélans’s attacks.
He is weakening. Each parry, each check, sends his
sword snapping further and further away, and he has
to expend more and more energy to wrest the blade back
up to where he can defend himself against Guiromélans’s
next cut.
Sensing the nearing death of their master, the storm-queans
relent in their assaults. They perch around the table,
watching and shrieking with excitement. Balen the boy
screams in horror.
With a quick step and twist, Guiromélans snatches the
hermit’s sword away and sends him sprawling to the mud.
Just before he drives his sword into his breast, he
hesitates. The weight of the häxa’s blade in
his left hand feels wrong. Guiromélans spares a glance
and realizes with horror that he holds a Brackish spatha
and not the Söderkarl long sword he expected. Looking
down, he sees Caidryn panting and terrified at his feet.
Balen scrambles out from under the table and interjects
himself between the Raven and the girl. Caidryn shoves
the boy away with disgust.
Slowly, Guiromélans turns and sees the hermit across
the table from them, leaning on his sword and catching
his breath. The clearing is littered with dead and
dying kveld-ritha, but there remains just as many in
the trees. They cackle and squawk at the great joke.
“You are great swordsman, Raven!” the hermit admits
laughing. “Greater than I! We have to even the odds
somehow, jâ?” The clearing roars with the storm-queans’
hilarity.
“Why didn’t you say anything?” Guiromélans snaps as
he helps Caidryn to her feet.
“I did!” she snaps back, “Yä just weren’t listenin’,
uh?”
Guiromélans shakes his head. “You stay on this
side of the table! Feel free to kill any of these
Storm-queans that get in your way, but stay away
from me!” As an afterthought, he nods down towards
the cowering boy. “Their power doesn’t seem to affect
him,” he whispers. “Listen to the boy.”
Caidryn looks down at Balen and bites her lip as Guiromélans
leaps onto the table. Kicking aside the corpses of
sailors, he cuts down another kveld-ritha and charges
the grinning häxa. Their blades clash again,
though both are little less energetic than before.
Guiromélans fights cautiously, straining to never break
eye contact with his foe, struggling to keep track of
Caidryn and her fight with the storm-queans.
The hermit laughs, “Know you which is which? Shall
I change it now? Shall I change it again?”
He snorts deeply and spits a foul glob of mucus into
Guiromélans’s face. Guiromélans reels backwards, wiping
at his eyes. When he faces the witch again, he hesitates.
Is this the häxa? Or is it Caidryn?
Uncertain of anything anymore, Guiromélans now defends
himself only, no longer daring to counter attack. He
feels each blow carefully, testing its weight and skill.
Could that be a spatha blade? Could Caidryn
deliver such a cut?
His arm begins to burn, and sweat breaks out across
his forehead. He cuts down a marauding storm-quean.
Does this power come from them or from their master?
Perhaps if he kills enough of them, his mind will clear
at last?
Staying just ahead of his assailant’s blade, he defends
himself only when necessary, and instead, focuses his
energies against the horrid birds that fill the air
around him. Black blood and feathers soon cover him,
and kveld-ritha fall everywhere. The häxa screams
with outrage, and suddenly, there are two häxas
attacking him.
Guiromélans gasps, as it is now all he can do to hold
his own. He parries and dodges, kicks and pushes, now
just barely staying ahead of the attacks. One these
must certainly be Caidryn, but which?
“Balen!” he screams as he dives for the table. “Balen,
which one is he? Balen, I need your help!”
The sneering häxas approach him from either
side as Guiromélans crouches and struggles for breath.
Dare he risk simply injuring both and hope that in doing
so, the spell would be broken? Such an option would
have to be his last resort; however, Guiromélans is
forced to admit, he is running out of time and
strength.
Suddenly, he hears his matchlock discharge. One häxa
screams as his side bursts in a spray of blood and flesh.
Guiromélans spins and cuts the injured witch from shoulder
to hip. The parts fall as the life leaves them instantly.
Guiromélans’s hand trembles as he turns towards the
other häxa. Caidryn stares back at him, her
frightened face smeared with blood and mud. She is
covered with gashes and scratches, much like he imagines
he is, and her heavy spatha is wet with the storm-queans’
black blood. It falls from her hands and clatters loudly
against the stone table. “It— it’s yä?” she
whispers.
Guiromélans looks around them. Strangely, the clearing
and surrounding trees are free of living kveld-ritha.
Only the corpses of their sisters remain. In the bay
below, the remaining waters surge forward, no longer
under the witch’s control. Even at this distance, he
can hear the snapping of wood and cries of men as the
tiny tidal wave lifts the ship and carries it into the
trees. “It would seem,” he sighs.
Guiromélans looks for Balen. The boy stands some yards
away, Guiromélans’s matchlock pistol still clutched
in his hands. Guiromélans makes his way to him and
gently pries the weapon from his powder-burned fingers.
Slipping it back into his belt, he crouches and takes
the boy by the shoulder. “You did well, Balen,” he
says, looking him in the eyes. “Caidryn and I owe you
our lives, and I thank you.”
The boy looks stunned, but he manages a nod.
Guiromélans looks back at the girl. “You fight well,
Caidryn. For a tongueless bna.”
She swallows and nods, wiping at a gash on her cheek.
“As do yä. Fer a boduus.”
Guiromélans smiles. “Then let us, boy, boduus,
and bna, get back to the bay and help the others
get the ship back in the water before they leave us
here.”